Jumping over enemies on a flat platform will net you 100 points, with the inexplicable exception of the blue alligators in the first level.The it's possible to get stuck on the little "step" where the two top platforms meet in the first stage.In the second stage (and possibly the others), getting hit by one of the birds at the same time as touching the final chain will result in the game locking up, music still playing.I don't know if they are in the Coleco version.) (All of these are in all of the Nintendo versions save Donkey Kong Classics, and in the Atari version. Game B was harder.Īs for known bugs and design flaws, the game has only a few. These are simply different difficulties, as is common in ports of Nintendo arcade games to the NES. The NES version (and by extension, the e-Reader and Animal Crossing version, as they are simply ports of this version) offer a "Game A" and a "Game B" at the main screen.
Info on this is scarce, but confirmation of this port's existance can be found at. There was also a VIC-20 version completed (by Eclectic Games) but never released by Atarisoft.
is one of the launch titles, and one of the two pack-in titles. e-Reader for the Game Boy Advance - Sept.Also, Donkey Kong Junior Math is one of the common games, and can be bought from Crazy Redd or won in the monthly raffle, like any common NES game. 16, 2002 (Code released November 2002) - Donkey Kong Junior is available on the Nintendo website, as a limited-time promotion. GameCube (as a minigame in Animal Crossing) - Sept.NES - June 1986 - Also released in Donkey Kong Classics in October 1988).Colecovision - 1983 - published by Coleco.Intellivision - 1983 - published by Coleco.(not the Game and Watch version - more info on that below) Here's a list of all of the ports of the arcade version of Donkey Kong Jr. The game has been ported to a remarkable number of platforms. It's amusing, in an early-80s arcade way, but it wasn't a revolution at the time, and there are/were better games in the genre, both then and now. has to climb vines and chains (he climbs up faster holding two vines, and shimmies down more quickly holding one) while evading birds and crocodiles. More on this below.) To do this, Donkey Kong Jr. (I do not use DK at any point to refer to Donkey Kong or Donkey Kong Jr., as DK is another gorilla entirely, and is actually Donkey Kong Jr.'s grandson. The premise of the game is so: Mario has captured Donkey Kong, and it's up to Donkey Kong's son, Donkey Kong Jr., to retrieve the keys to Donkey Kong's cage and rescue his father. MAME emulates this game flawlessly, and the ROM dump is easily obtained. Dualsystem hardware), so they can be difficult to replace if damaged.
However, the controls and screen were special (it used the Vs. The arcade board apparently isn't difficult to acquire, and both the Donkey Kong and Donkey Kong 3 boards can be modified to play Donkey Kong Jr. (Before this, he was called " Jumpman" in Donkey Kong.) (There is also a reasonably well-known hacked conversion kit, originally designed by Scott Brasington, to play both Donkey Kong and Donkey Kong Junior on one cabinet, known as Double Donkey Kong.) The game is also noteworthy in that it's Mario's first ( but not his last) appearance as a villain, and that this game is where Mario got his name. Developed by Nintendo and released in 1982, the arcade version of this game is notable in the fact that it uses the same cabinet as Donkey Kong, and that there exist conversion kits to convert Donkey Kong or Donkey Kong 3, and it uses the same special Nintendo monitor as the Nintendo Vs.
A small gorilla wearing a white shirt that says " Jr." on it.ĭonkey Kong Junior, in its original form, is the sequel to Nintendo's breakout hit, Donkey Kong.